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AIGames

modl.ai — Shooter Bots Demo

2024 · Game Developer

Built the playable arena shooter and AI sensing layer for modl.ai's bot demo — the same line of work behind modl.ai × Riot Games.

Unreal EngineLyraGame AIAI Sensing

While at Playwood, we were brought in by modl.ai to help build an FPS testbed on top of Lyra (Epic’s Unreal sample project). The goal: a clean, controllable arena where modl.ai’s AI could both gather training data and ultimately drive the bots in play.

I built the base game — a bomb-plant scenario with different hero abilities on a purpose-built map — and implemented the AI sensing layer that feeds the agents perception of the world. It is a focused example of the boundary I like working on: solid gameplay engineering underneath, applied game AI on top.

This work sits in the same area modl.ai later showcased with Riot Games on tactical-shooter bots — see the write-up linked above.

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