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Games

The Copenhagen Interpretation

2025 · Solo Developer

A time-loop adventure made solo in one week for the Epic MegaJam 2025 — Monkey Island meets Groundhog Day.

Unreal EngineGame DesignSolo Dev

For the Epic MegaJam 2025 I built a small game solo, from scratch, in a single week. The theme was “Here we go again”, which I leaned into with a time-loop premise — a love letter to the classic Monkey Island adventures crossed with Groundhog Day.

It is a compact showcase of doing the whole thing alone under a hard deadline: design, scripting, art direction and the loop logic that lets the player learn the day, lie their way forward and break the cycle.

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